![]() ![]() *besides the usual stuff: dodge, stun, freeze, high DA, etc. It did get a noticeable reduction in the latest patch and they upped armor rating. There are some pieces of armor with phys res but good luck getting past 20%. Physical damage is a pain and the only way (I know of) to negate it is a sword and board build*. Let me tell you of the world I used to knowĪren't damage pools those aether-corrupted areas and poisonous puddles? Those are definitely bullshit, especially in the Immolation. I remember reading about that from the devs, but couldn't remember. I'll post my build later if it keeps bothering me.Įdit: ^^^^ Damage pool, yes. I've heard they made some quick adjustments, so maybe my complaints are minor at this point. The last patch caused some issues with my health and item requirements being increased. Especially trying to find items to help boost up my DA and armor. Obviously Mirror when they unfreeze.Ĭorrect me if I'm wrong, but the resistance obviously lowers the damage dealt of the DoT type (poison for example), but the mob will also have some sort of physical/pierce/crit damage too. My battlemage uses Flash Freeze, Devastation and the Torch devotion proc to unload area damage to keep myself safe. And mobs in there do poison/aether/burn damage heavily. Example of an issue would be Warden's Lab, where it can get real tight. Yeah, Burrwitch Outskirts are easy to not get trapped in. ![]()
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